Pocket Empires
Patrol Cruiser
Mark Bridgeman

The Patrol Cruiser is commonly seen in and around the safer regions of the Imperium protecting shipping lanes and conducting custom's inspections and other general patrol duties.

It is typically equipped with a 30 Ton ship's boat and a G-Carrier (not included in the price) in order to promote maximum versatility, such as assisting craft in distress and performing rescue duties to hence the crew detail of 1 commander, 2 bridge crew, 4 gunners, 1 medic and 3 engineers in addition to a squad of 8 Marines plus the marine commander (counts as command crew). The command crew have a large stateroom each, whilst other crew, navy and marines have to double up in the small staterooms, as this is a tight design.

This craft is Paramilitary as opposed to a true military design and is not designed to stand up to extreme levels of combat, though interestingly this design's electronic systems have been hardened to resist radiation damage so that if need be it can utilise its high M-Drive and J-Drive combinations in service as a fleet courier or Merchant convoy escort. The Type T is quick, lightly armed with a combination of missiles, and beam weaponry, sufficient to make criminal types think twice about running a blockade or refusing a boarding inspection. It's large power plant produces sufficient excess energy that additional weaponry can be installed if desired (though at the expense of agility) and indeed many of these craft are being up-gunned for service in the increasingly lawless Lishun Sector, as it is vital that the corridor between Vland and Sylea remain open if the Imperium is to achieve its aim of reclaiming known space.

Governments allied to the Imperium or indeed Licensed Imperial Mercenary units are able to purchase the Type T, along with some Imperial corporations who have uses for them, as the design has been declassified some time ago, not so its successor the T2…

Patrol Cruiser

Class: Patrol Cruiser Type T         Ep Output: 27
Tech Level: 12                       Agility: 2
Size: (Medium 400 Tons)              Initiative: 2
Streamlining: Streamlined            AC: 12
Jump Range: 1 x Jump 3               Repulsors: None
Acceleration 4G Thruster             Nuclear Dampers: None
Fuel 187.0 Tons (Liquid Hydrogen)    Meson Screens: None
Duration: 4 weeks                    Black Globes: None
Crew: 20                             AR: 0
Staterooms: 2                        SI: 145
Small Cabins: 9                      Main Computer: Model 3 Fib
Bunks: none                          Sensor Range: Medium (model 3)
Couches: none                        Comm. Range: Medium (model 3)
Low Berths: none         
Cargo Space: 27.0 Tons               Cost: Mcr: 279.892 (Mcr 223.913 in 
quantity)
Atmospheric speeds                   Noe= 875 kph
Cruising = 825 kph                   Maximum = 1100 kph

Other Equipment: Fuel Scoops & Purifier (refines 187 tons in 7 Hr 29 min) 

1 x G-Carrier, 1 x Ship's Boat (not included in price)

2 x Laser Battery USP=1, 2 x Missile Battery USP=1

Crew Detail:20

2 x Commander 2 x Bridge, 4 x Gunner, 1 x Medic, 3 x Engineer, 8 x Troops

Costs & Revenues: (Per Operational Month) Costs not listed as this is a military design and the owning navy covers costs. Revenues not listed, as this is not a commercial design. Design Worksheet. Installed Component Tonnage MCR Ep Notes. Hull +400 44.0 ---- Cone Bridge 20 1.0 ---- Computer 0.3 30.6 -1.0 Model 3 Fib Avionics 0.8 (1.8) ---- Model 2 Sensors 0.9 (1.8) ---- Model 3 Commo 0.6 (1.5) ---- Model 3 M-Drive 44.0 22.0 -16.0 4G Thruster Jump Drive 16.0 64.0 -12.0 Jump=3 Jump Fuel 160.0 ---- ---- 1 x Jump 3 Power Plant 40.5 121.5 +27.0 Fusion Tl-9 Fuel 4 weeks 27.0 ---- ---- Liquid Hydrogen Hardpoints ---- 0.4 ---- 4 Hardpoints 4 x single Turrets 4.0 2.0 ---- 4 Batteries Missile racks x 2 ---- 1.5 ---- 2 x USP=1 Beam Laser x 2 ---- 2.0 -2.0 2 x USP=1 Missile Magazines 2.0 0.2 ---- 80 missiles/40 rounds Fuel Scoops ---- 0.4 ---- Purification Plant 6.0 0.032 ---- 187 Tons in 7 Hrs 29 min 2 x Stateroom 8.0 1.0 ---- Officer's Quarters 9 x Small cabin 18.0 4.5 ---- Crew Quarters Ship's Boat Hanger 30 0.06 ---- G Carrier Hanger 10 ---- ---- Cargo 11.9 ---- ---- Totals 400 ---- ---- 279.892 Excess Power = +8

Original T4 Design: Not Credited

Design re-designed for T20, by Mark Bridgeman.

Patrol Cruiser Type T2

Externally Identical to the Type T, this craft sacrifices agility, some cargo capacity and the ability to carry sub craft to improve weaponry, electronics and hence become a much more capable warship, many existing type t's are being converted to this specification by refitting at Imperial Yards, though new vessels destined for service as frontline escorts, cruisers and fleet couriers are being built from the keel up as the new improved T2.

The T2 itself is merely a stopgap solution to a very serious problem of how to protect merchant shipping from pirates, raiders and privateers loyal to other interstellar governments and hence licensed to attack Imperial shipping. It is rumoured that a brand new class of fighting ship is currently being designed to meet these needs.

Patrol Cruiser

Class: Patrol Cruiser Type T2        Ep Output: 27
Tech Level: 12                       Agility: 0
Size: (Medium 400 Tons)              Initiative: 0
Streamlining: Streamlined            AC: 14
Jump Range: 1 x Jump 3               Repulsors: None
Acceleration: 4G Thruster            Nuclear Dampers: None
Fuel 187.0 Tons (Liquid Hydrogen)    Meson Screens: None
Duration: 4 weeks                    Black Globes: None
Crew: 20                             AR: 4
Staterooms: 2                        SI: 145
Small Cabins: 9                      Main Computer: Model 5 fib
Bunks: none                          Sensor Range: Extreme (model 6)
Couches: none                        Comm. Range: Extreme (model 6)
Low Berths: none         
Cargo Space: 6.1 Tons                Cost: Mcr: 383.032 (Mcr 306.425 in 
quantity)
Atmospheric speeds                   Noe= 875 kph
Cruising = 825 kph                   Maximum = 1100 kph

Other Equipment: Fuel Scoops & Purifier (refines 187 tons in 7 Hr 29 min) 

2 x Laser battery USP=3, 2 x Missile Battery USP=2  (No Hanger Space available 
on this variant design)

Crew Detail: 20

2 x Commander 2 x Bridge, 4 x Gunner, 1 x Medic, 3 x Engineer, 8 x Troops

Costs & Revenues: (Per Operational Month) Costs not listed as this is a military design and the owning navy covers costs. Revenues not listed, as this is not a commercial design. Design Worksheet. Installed Component Tonnage MCR Ep Notes. Hull +400 44.0 ---- Cone Upgraded Armour 40.0 8.3 ---- AR=4 AC+4 Bridge 20 1.0 ---- Computer 0.6 100.8 -5.0 Model 5 fib Avionics 0.8 (1.8) ---- Model 2 Sensors 1.8 (3.6) ---- Model 6 Commo 1.2 (3.0) ---- Model 6 M-Drive 44.0 22.0 -16.0 4G Thruster Jump Drive 16.0 64.0 -12.0 Jump=3 Jump Fuel 160.0 ---- ---- 1 x Jump 3 Power Plant 40.5 121.5 +27.0 Fusion Tl-9 Fuel 4 weeks 27.0 ---- ---- Liquid Hydrogen Hardpoints ---- 0.4 ---- 4 Hardpoints 4 x Triple Turrets 4.0 4.0 ---- 4 Batteries Missile racks x 6 ---- 4.5 ---- 2 x USP=2 Beam Laser x 6 ---- 6.0 -6.0 2 x USP=3 Missile Magazines 6.0 0.6 ---- 240 missiles/40 rounds Fuel Scoops ---- 0.4 ---- Purification Plant 6.0 0.032 ---- 24 Tons in 58 minutes 2 x Stateroom 8.0 1.0 ---- Officer's Quarters 9 x Small cabin 18.0 4.5 ---- Crew Quarters Cargo 6.1 ---- ---- Totals 400 ---- 27.0 383.032 Excess Power = None

Original T4 Design: Not Credited

Design re-designed for T20, by Mark Bridgeman.

 


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